<< BACK TO RS001 LOG On my journey to find things to take with me in the cargo hold in my ship, I spied a sandstorm in the midst. Not that I live in a desert, mind you. The wind currents are so strong that it carries sand from the desert region to the place I live, which is a quiet grassland. I've started towards my vehicle, but the sandstorm is closing in. I'm searching my vessel for possible entry points; both for me and the sand. I spy an open hatch on the back of the cargo hold that I could jump into. It seems like the only option. This rotten sandstorm is almost upon me; but I haven't but fifty feet to go. I start running faster than I think I've ran before, and I jump in and seal the hatch. My next order of business is switching the air supply from environment to 'cached'. My craft has a pretty interesting feature: the ability to take individual atoms floating around in space or on a planet, and transform them into air and water. It's some pretty cool stuff. Before the sandstorm, I was able to collect some broken electronics from the old structures around me. Most people live in the desert because that's where the new city is. I scavenge the old city and then sell the ruins to the people in the new city. I'll have to travel back one last time...